And so we have other modes for players to jump into and have fun with. But folks like myself, we play all the different types, and just slamming new cards into standard every month would destroy that game mode for some of the less hardcore players. They’re maybe a little less hardcore and are happy with the cadence within a given mode. They aren’t looking for brand-new content in that mode all the time. But we also have players who stick to one mode. Every month we aspire to have something meaningful for them to do. We have players who play all of our modes, regardless of what we release. With that number of players we want to be able to provide different experiences at offset cadences so there’s always something new to do in Hearthstone. Ben also mentioned, we’ve got millions of players and they’re playing all different types of modes. Nathan Lyons-Smith: We have a number of different types of games within Hearthstone, and we’re adding another with Mercenaries. If you love RPG mechanics and character depth, maybe Mercenaries is the right thing for you too. If you want to play something pretty competitive and skill driven, you can play Hearthstone standard. If you want to play something super-easy and relaxing to get into, then you play Battlegrounds. When we think of a platform of games, there are so many different things you can do in the Hearthstone client, however you want to play games. We have many millions of players in Hearthstone, and we want to give them interesting, fun, different experiences to keep them excited about the game and about the future. Mercenaries is in many ways a brand-new game within Hearthstone. Mercenaries is our next step in that direction. Duels is similar to some of our card game formats, but Battlegrounds is something different, a very different way to play a card game, even in the Hearthstone universe. We’ve pushed the envelope on that idea with things like Battlegrounds. And obviously, Wild came along, then single-player content. There was a light foray into this idea of lots of different ways to play with your cards. You look at Arena, it’s similar to Standard, but it’s still different. What does that mean?īen Lee: Throughout the years, even long before I worked on the team, Hearthstone was kind of already doing that, at least to some degree. GamesBeat: At BlizzCon, you said you think of Hearthstone as a platform card game. This is an edited transcript of our interview. But what does that mean? How does that affect development of cards and minions, how Blizzard hires for the team? Curious, I interviewed Lee and production director Nathan Lyons-Smith over Zoom on the seventh anniversary of Hearthstone’s launch (March 11, 2014). Now you have Standard, Wild, Arena, Battlegrounds, Duels, and Tavern Brawls, with Classic coming out in next week’s patch and Mercenaries sliding into the game sometime this year. Back then, you had the card game, and you had Arena, the drafting mode. Hearthstone had over 23.5 million active players in 2020, and they’re playing differently than anyone imagined they would when Hearthstone launched in March 2014.
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